• Galactic Power Breakdown

    cur / max
    diff
    Overall
    35 %
    35,154/98,352
    63,198
    Level
    21 %
    429/1,976
    1,547
    Star Influence
    14 %
    4,506/30,086
    25,580
    Ability Levels
    2 %
    182/6,119
    5,937
    Crew
    49 %
    30,038/60,172
    30,134
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    41 %
    13,338/32,331
    18,993
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    50 %
    1,149/2,295
    1,146
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,250/34,527
    22,277
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    41 %
    947/2,295
    1,349
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35154
  • Primary Attributes
    Strength (STR) 1,168
    Agility (AGI) 668
    Tactics (TAC) 668
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 56,232(35,208)
    Protection 23,472(23,472)
    Speed 130(30)
    Critical Damage 150%
    Potency 23.07%(23.07%)
    Tenacity 38.07%(23.07%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,122(3,487)
    Physical Critical Chance 21.12%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,603
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.4%(4.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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