• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    13,200/34,527
    21,327
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    58 %
    1,334/2,295
    962
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Speed Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +6Defense (1)
    +4.34%Protection (3)
    +9Speed (2)
    +1.4%Health (2)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.4%Offense (1)
    +94Offense (3)
    +1068Protection (2)
    +7Speed (2)
    15-B
    Mk V-B Speed Holo-Array
    15-B
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +5.52%Protection (3)
    +5Speed (1)
    +1.64%Health (2)
    +1.6%Tenacity (1)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.52%Offense (1)
    +9Speed (2)
    +3.69%Tenacity (2)
    +1077Health (3)
    15-A
    Mk V-A Speed Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.3%Potency (2)
    +51Offense (2)
    +9Speed (2)
    +2.49%Tenacity (2)
  • Gear Needed

    Mk 3 Carbanti Sensor ArrayMk III
    3
    Mk 5 Arakyd Droid CallerMk V
    1
    Mk 8 TaggeCo Holo LensMk VIII
    2
    Mk 7 Fabritech Data PadMk VII
    1
    Mk 2 Zaltin Bacta GelMk II
    1
    Mk 5 SoroSuub KeypadMk V
    1
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 6 Merr-Sonn Shield GeneratorMk VI
    1
    Mk 4 Arakyd Droid CallerMk IV
    1
    Mk 11 BlasTech Weapon ModMk XI
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 9 Fabritech Data PadMk IX
    2
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Fusion) - Colonel Starck
    1
  • 13200
    Power
  • Primary Attributes
    Strength (STR) 603
    Agility (AGI) 802
    Tactics (TAC) 608
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 7.3
    Tactics Growth (TAC) 5.5
    Mastery 0
  • General
    Health 12,698(1,419)
    Protection 5,532(2,184)
    Speed 201(52)
    Critical Damage 186%(36%)
    Potency 12.3%(3.3%)
    Tenacity 31.78%(7.78%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,770(314)
    Physical Critical Chance 30.04%
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 21.3%(2.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,788(329)
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.6%(1.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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