• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    32,439/97,292
    64,853
    Level
    22 %
    452/1,976
    1,524
    Star Influence
    27 %
    8,097/29,733
    21,636
    Ability Levels
    12 %
    756/6,119
    5,363
    Crew
    38 %
    23,135/59,466
    36,331
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    41 %
    13,200/31,546
    18,346
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    41 %
    947/2,295
    1,349
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,505/34,527
    22,022
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    60 %
    1,397/2,295
    899
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    32439
  • Primary Attributes
    Strength (STR) 675
    Agility (AGI) 1,180
    Tactics (TAC) 675
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 54,143(41,993)
    Protection 27,995(27,995)
    Speed 139(37)
    Critical Damage 150%
    Potency 27.25%(27.25%)
    Tenacity 42.25%(27.25%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,590(4,938)
    Physical Critical Chance 29.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,620
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.4%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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