• Galactic Power Breakdown

    cur / max
    diff
    Overall
    27 %
    29,100/104,783
    75,683
    Level
    100 %
    1,976/1,976
    Star Influence
    18 %
    5,851/31,968
    26,117
    Ability Levels
    65 %
    4,556/6,903
    2,348
    Crew
    26 %
    16,718/63,937
    47,219
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    24 %
    8,544/34,527
    25,983
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    26 %
    1,403/5,334
    3,932
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    21 %
    497/2,295
    1,799
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    23 %
    8,661/37,507
    28,846
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    16 %
    1,380/8,315
    6,935
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    9 %
    225/2,295
    2,070
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    10,162/34,527
    24,365
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    19 %
    450/2,295
    1,845
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29100
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 44,741(29,099)
    Protection 19,399(19,399)
    Speed 110(24)
    Critical Damage 150%
    Potency 18.88%(18.88%)
    Tenacity 33.88%(18.88%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,848(1,722)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 11,486(7,841)
    Special Critical Chance 17.54%(7.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.6%(1.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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