• Galactic Power Breakdown

    cur / max
    diff
    Overall
    48 %
    48,969/101,394
    52,425
    Level
    100 %
    1,976/1,976
    Star Influence
    47 %
    14,605/30,839
    16,234
    Ability Levels
    46 %
    3,179/6,903
    3,725
    Crew
    47 %
    29,210/61,678
    32,467
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,903/34,527
    21,624
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    37 %
    858/2,295
    1,437
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    56 %
    19,668/34,527
    14,859
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    53 %
    1,239/2,295
    1,056
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    47 %
    16,113/33,742
    17,629
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    55 %
    1,283/2,295
    1,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    48969
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 82,831(55,489)
    Protection 36,993(36,993)
    Speed 129(43)
    Critical Damage 150%
    Potency 36.32%(36.32%)
    Tenacity 51.32%(36.32%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,622(5,496)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.7%(5.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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