• Galactic Power Breakdown

    cur / max
    diff
    Overall
    11 %
    11,664/102,101
    90,437
    Level
    2 %
    51/1,976
    1,925
    Star Influence
    1 %
    553/31,074
    30,521
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    17 %
    11,061/62,149
    51,088
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    17 %
    6,097/34,527
    28,430
    Level
    25 %
    501/1,976
    1,475
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    17 %
    398/2,295
    1,898
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    15 %
    5,332/34,527
    29,195
    Level
    18 %
    366/1,976
    1,610
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    6 %
    147/2,295
    2,148
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    10 %
    3,568/34,527
    30,959
    Level
    22 %
    452/1,976
    1,524
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    6 %
    335/5,334
    5,000
    Gear Pieces
    13 %
    1,044/7,515
    6,471
    Mods
    9 %
    219/2,295
    2,076
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    11664
  • Primary Attributes
    Strength (STR) 405
    Agility (AGI) 813
    Tactics (TAC) 405
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 21,351(14,061)
    Protection 4,687(4,687)
    Speed 118(10)
    Critical Damage 150%
    Potency 8.16%(8.16%)
    Tenacity 23.16%(8.16%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,828(1,690)
    Physical Critical Chance 23.92%(0.38%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 22%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 972
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.1%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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