• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    35,779/104,783
    69,004
    Level
    100 %
    1,976/1,976
    Star Influence
    30 %
    9,853/31,968
    22,115
    Ability Levels
    61 %
    4,245/6,903
    2,658
    Crew
    30 %
    19,706/63,937
    44,231
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    10,936/34,527
    23,591
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    10,777/34,527
    23,750
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    2,121/5,334
    3,213
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    57 %
    1,328/2,295
    968
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    11,130/37,507
    26,377
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    30 %
    2,519/8,315
    5,796
    Gear Pieces
    23 %
    1,746/7,515
    5,769
    Mods
    55 %
    1,283/2,295
    1,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35779
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 53,945(38,303)
    Protection 25,535(25,535)
    Speed 117(31)
    Critical Damage 150%
    Potency 24.85%(24.85%)
    Tenacity 39.85%(24.85%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,393(2,267)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,966(10,321)
    Special Critical Chance 19.92%(9.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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