• Galactic Power Breakdown

    cur / max
    diff
    Overall
    54 %
    57,506/104,783
    47,277
    Level
    100 %
    1,976/1,976
    Star Influence
    51 %
    16,586/31,968
    15,383
    Ability Levels
    83 %
    5,774/6,903
    1,130
    Crew
    51 %
    33,172/63,937
    30,765
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    47 %
    16,528/34,527
    17,999
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    66 %
    1,536/2,295
    759
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    59 %
    22,467/37,507
    15,040
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    47 %
    16,534/34,527
    17,993
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    41 %
    3,150/7,515
    4,365
    Mods
    61 %
    1,421/2,295
    875
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    57506
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 69,721(54,079)
    Protection 36,052(36,052)
    Speed 130(44)
    Critical Damage 150%
    Potency 35.08%(35.08%)
    Tenacity 50.08%(35.08%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,326(3,200)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 18,217(14,572)
    Special Critical Chance 24%(14%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.8%(2.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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