• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    12,037/31,546
    19,509
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.57%Protection (2)
    +561Health (2)
    +3.89%Defense (3)
    +3Speed (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.22%Tenacity (3)
    +1060Protection (2)
    +34Offense (1)
    +3.27%Protection (2)
    15-A
    Mk V-A Speed Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.84%Protection (1)
    +2085Protection (3)
    +1086Health (3)
    +34Offense (1)
    15-A
    Mk V-A Speed Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +1262Protection (2)
    +1.41%Defense (1)
    +5Speed (1)
    +1079Health (4)
    15-A
    Mk V-A Speed Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +1.49%Defense (1)
    +972Health (3)
    +122Offense (3)
    15-A
    Mk V-A Health Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.36%Tenacity (2)
    +1364Protection (2)
    +7Defense (1)
    +5.28%Critical Chance (3)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Nubian Design TechMk VI
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Sith Marauder
    1
  • 12037
    Power
  • Primary Attributes
    Strength (STR) 701
    Agility (AGI) 782
    Tactics (TAC) 486
    Strength Growth (STR) 5.0
    Agility Growth (AGI) 3.3
    Tactics Growth (TAC) 2.8
    Mastery 0
  • General
    Health 20,234(4,616)
    Protection 34,278(8,049)
    Speed 149(13)
    Critical Damage 150%
    Potency 20%
    Tenacity 35.58%(7.58%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,246(498)
    Physical Critical Chance 46.87%(17.28%)
    Armor Penetration 19
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.8%(3.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,840(437)
    Special Critical Chance 27.7%(17.28%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9%(2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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