• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    38,323/104,783
    66,460
    Level
    28 %
    557/1,976
    1,419
    Star Influence
    38 %
    12,286/31,968
    19,683
    Ability Levels
    13 %
    911/6,903
    5,993
    Crew
    38 %
    24,571/63,937
    39,365
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    27 %
    10,429/37,507
    27,078
    Level
    47 %
    929/1,976
    1,047
    Stars
    100 %
    4,655/4,655
    Ability Levels
    30 %
    2,519/8,315
    5,796
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    47 %
    1,086/2,295
    1,209
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    43 %
    15,025/34,527
    19,502
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    69 %
    1,605/2,295
    690
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    44 %
    15,498/34,527
    19,029
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    38323
  • Primary Attributes
    Strength (STR) 702
    Agility (AGI) 702
    Tactics (TAC) 1,227
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 59,842(47,206)
    Protection 31,470(31,470)
    Speed 125(39)
    Critical Damage 150%
    Potency 30.62%(30.62%)
    Tenacity 45.62%(30.62%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,511(2,794)
    Physical Critical Chance 21.67%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,664(12,720)
    Special Critical Chance 22.25%(12.25%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.6%(2.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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