• Galactic Power Breakdown

    cur / max
    diff
    Overall
    50 %
    17,565/34,527
    16,962
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    55 %
    4,182/7,515
    3,333
    Mods
    61 %
    1,419/2,295
    876
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Health Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +2.62%Defense (2)
    +3.4%Tenacity (2)
    +0.98%Health (1)
    +456Protection (1)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +32Offense (1)
    +4.66%Critical Chance (3)
    +3Speed (1)
    +1.79%Health (2)
    15-C
    Mk V-C Health Processor
    15-C
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.86%Potency (2)
    +1.53%Health (2)
    +3Speed (1)
    +2.06%Critical Chance (1)
    15-C
    Mk V-C Health Holo-Array
    15-C
    Primary Stats
    +5.88%Health
    Secondary Stats
    +3.49%Protection (2)
    +1.4%Potency (1)
    +73Offense (2)
    +1.13%Defense (1)
    15-A
    Mk V-A Health Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +5Speed (1)
    +2.4%Defense (2)
    +1.09%Offense (3)
    +15Defense (2)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +24%Tenacity
    Secondary Stats
    +1.46%Offense (3)
    +1.91%Potency (1)
    +6Defense (1)
    +0.92%Health (1)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    3
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 8 TaggeCo Holo LensMk VIII
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 10 Neuro-Saav ElectrobinocularsMk X
    1
    Mk 9 BAW Armor ModMk IX
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    2
    Power Cell Injector (Ionic) - Cara Dune
    1
  • 17565
    Power
  • Primary Attributes
    Strength (STR) 985
    Agility (AGI) 590
    Tactics (TAC) 584
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 29,424(9,404)
    Protection 29,433(1,434)
    Speed 150(11)
    Critical Damage 150%
    Potency 9.16%(6.16%)
    Tenacity 58.4%(27.4%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,645(302)
    Physical Critical Chance 37.85%(6.73%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%(4.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,668(226)
    Special Critical Chance 16.73%(6.73%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 16.9%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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