• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,541/34,527
    15,986
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    65 %
    1,511/2,295
    785
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.37%Protection (2)
    +10Speed (2)
    +1.69%Potency (1)
    +2.06%Defense (2)
    15-C
    Mk V-C Health Receiver
    15-C
    Primary Stats
    +30Speed
    Secondary Stats
    +607Protection (1)
    +2.13%Critical Chance (1)
    +1.16%Offense (3)
    +0.84%Health (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +3.18%Critical Chance (2)
    +9Speed (2)
    +1.89%Health (2)
    +9Defense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.7%Critical Chance (1)
    +2066Protection (3)
    +0.92%Offense (2)
    +10Speed (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +14Speed (3)
    +4.84%Potency (3)
    +624Protection (1)
    +2.2%Protection (1)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +5Defense (1)
    +3.46%Potency (2)
    +1425Protection (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 A/KT Stun GunMk V
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18541
    Power
  • Primary Attributes
    Strength (STR) 727
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 19,501(3,835)
    Protection 30,586(6,087)
    Speed 240(81)
    Critical Damage 180%(30%)
    Potency 51%(10%)
    Tenacity 31%
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,298(169)
    Physical Critical Chance 44.39%(7.01%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.3%(5.4%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,720(126)
    Special Critical Chance 17.01%(7.01%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.7%(3.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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