• Galactic Power Breakdown

    cur / max
    diff
    Overall
    44 %
    15,250/34,317
    19,067
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    5,124/5,124
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +31Offense (1)
    +3.64%Defense (3)
    +0.69%Health (1)
    +14Speed (3)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +24%Critical Avoidance
    Secondary Stats
    +4.92%Potency (3)
    +11Speed (2)
    +1190Protection (2)
    +0.78%Health (1)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +13Speed (3)
    +79Offense (2)
    +15Defense (2)
    +1.13%Potency (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +671Protection (1)
    +26Offense (1)
    +12Speed (3)
    +6.27%Potency (3)
    15-A
    Mk V-A Crit Chance Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +11Defense (2)
    +7Speed (2)
    +2.38%Defense (2)
    +1131Protection (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.9%Tenacity (2)
    +10Speed (2)
    +0.45%Offense (1)
    +18Defense (3)
  • Gear Needed

    Mk 7 Nubian Security ScannerMk VII
    2
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Kyrotech Shock ProdMk VII
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 15250
    Power
  • Primary Attributes
    Strength (STR) 854
    Agility (AGI) 533
    Tactics (TAC) 490
    Strength Growth (STR) 6.3
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 4.7
    Mastery 0
  • General
    Health 17,848(1,221)
    Protection 27,570(7,668)
    Speed 199(67)
    Critical Damage 180%(30%)
    Potency 20.33%(12.33%)
    Tenacity 28.9%(2.9%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,475(264)
    Physical Critical Chance 51.83%(20%)
    Armor Penetration 38
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%(6.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 24%(24%)
  • Special Offense
    Special Damage 1,386(210)
    Special Critical Chance 30%(20%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 17.7%(6.7%)
    Deflection Chance 2%
    Special Critical Avoidance 24%(24%)
 
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