• Galactic Power Breakdown

    cur / max
    diff
    Overall
    34 %
    34,464/100,125
    65,661
    Level
    100 %
    1,976/1,976
    Star Influence
    32 %
    9,822/30,416
    20,594
    Ability Levels
    43 %
    3,024/6,903
    3,879
    Crew
    32 %
    19,644/60,831
    41,187
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,238/32,331
    20,093
    Level
    73 %
    1,458/1,976
    518
    Stars
    100 %
    4,655/4,655
    Ability Levels
    67 %
    2,121/3,138
    1,017
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    47 %
    16,233/34,527
    18,294
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    88 %
    6,675/7,515
    840
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    5,047/34,527
    29,480
    Level
    32 %
    651/1,976
    1,325
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    14 %
    338/2,295
    1,958
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    34464
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 59,792(45,248)
    Protection 15,082(15,082)
    Speed 151(37)
    Critical Damage 150%
    Potency 26.25%(26.25%)
    Tenacity 41.25%(26.25%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 7,715(5,440)
    Physical Critical Chance 38.38%(1.29%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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