• Galactic Power Breakdown

    cur / max
    diff
    Overall
    22 %
    21,662/97,292
    75,630
    Level
    100 %
    1,976/1,976
    Star Influence
    16 %
    4,852/29,733
    24,881
    Ability Levels
    15 %
    972/6,119
    5,147
    Crew
    23 %
    13,863/59,466
    45,603
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    19 %
    6,609/34,527
    27,918
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    10 %
    791/7,515
    6,725
    Mods
    23 %
    543/2,295
    1,752
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    27 %
    8,794/31,546
    22,752
    Level
    100 %
    1,976/1,976
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    73 %
    1,724/2,354
    630
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    61 %
    1,419/2,295
    876
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    21662
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 51,834(24,492)
    Protection 16,328(16,328)
    Speed 121(21)
    Critical Damage 150%
    Potency 16.05%(16.05%)
    Tenacity 31.05%(16.05%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,552(2,426)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12.9%(2.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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