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  • Galactic Power Breakdown

    cur / max
    diff
    Overall
    74 %
    48,230/64,622
    16,392
    Level
    100 %
    1,976/1,976
    Star Influence
    72 %
    13,453/18,581
    5,128
    Ability Levels
    85 %
    5,895/6,903
    1,008
    Crew
    72 %
    26,906/37,163
    10,256
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    64 %
    13,740/21,378
    7,638
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    73 %
    1,397/1,899
    503
    cur / max
    diff
    Overall
    74 %
    16,023/21,378
    5,355
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    73 %
    1,398/1,899
    501
    cur / max
    diff
    Overall
    78 %
    15,081/19,182
    4,101
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    68 %
    1,308/1,899
    591
  • Power
    48230
  • Primary Attributes
    Strength 808
    Agility 1625
    Tactics 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 73894(59350)
    Protection 19783(19783)
    Speed 162(48)
    Critical Damage 150%
    Potency 34.44%(34.44%)
    Tenacity 49.44%(34.44%)
    Health Steal 0%
    Defense Penetration 0%
  • Physical Offense
    Physical Damage 9411(7136)
    Physical Critical Chance 38.79%(1.71%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.76%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.94%
    Deflection Chance 2%
    Special Critical Avoidance 0%
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