• Galactic Power Breakdown

    cur / max
    diff
    Overall
    52 %
    50,742/97,292
    46,550
    Level
    95 %
    1,878/1,976
    98
    Star Influence
    50 %
    15,084/29,733
    14,649
    Ability Levels
    59 %
    3,612/6,119
    2,507
    Crew
    50 %
    30,168/59,466
    29,298
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    49 %
    16,968/34,527
    17,559
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    58 %
    1,353/2,295
    942
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    53 %
    16,750/31,546
    14,796
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    50742
  • Primary Attributes
    Strength (STR) 862
    Agility (AGI) 1,507
    Tactics (TAC) 862
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 11.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 76,091(60,575)
    Protection 40,383(40,383)
    Speed 155(53)
    Critical Damage 150%
    Potency 39.31%(39.31%)
    Tenacity 54.31%(39.31%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 9,232(7,123)
    Physical Critical Chance 35.08%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,068
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.7%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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