• Galactic Power Breakdown

    cur / max
    diff
    Overall
    15 %
    16,195/104,783
    88,588
    Level
    100 %
    1,976/1,976
    Star Influence
    13 %
    4,416/31,968
    27,552
    Ability Levels
    14 %
    972/6,903
    5,931
    Crew
    13 %
    8,832/63,937
    55,105
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    14 %
    5,005/34,527
    29,522
    Level
    5 %
    104/1,976
    1,872
    Stars
    100 %
    4,655/4,655
    Ability Levels
    3 %
    195/5,334
    5,139
    Gear Pieces
    0 %
    53/7,515
    7,463
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    14 %
    5,049/34,527
    29,478
    Level
    3 %
    74/1,976
    1,902
    Stars
    100 %
    4,655/4,655
    Ability Levels
    2 %
    126/5,334
    5,208
    Gear Pieces
    2 %
    195/7,515
    7,320
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    12 %
    4,666/37,507
    32,841
    Level
    0 %
    2/1,976
    1,974
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/8,315
    8,315
    Gear Pieces
    0 %
    11/7,515
    7,505
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    16195
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 33,207(17,565)
    Protection 11,710(11,710)
    Speed 100(14)
    Critical Damage 150%
    Potency 11.39%(11.39%)
    Tenacity 26.39%(11.39%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,165(1,039)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 8,378(4,733)
    Special Critical Chance 14.54%(4.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.1%(0.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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