• Galactic Power Breakdown

    cur / max
    diff
    Overall
    31 %
    32,881/104,783
    71,902
    Level
    100 %
    1,976/1,976
    Star Influence
    30 %
    9,800/31,968
    22,169
    Ability Levels
    21 %
    1,508/6,903
    5,396
    Crew
    30 %
    19,599/63,937
    44,338
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    28 %
    9,940/34,527
    24,587
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    8 %
    456/5,334
    4,878
    Gear Pieces
    30 %
    2,309/7,515
    5,207
    Mods
    43 %
    989/2,295
    1,307
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    28 %
    9,909/34,527
    24,618
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    49 %
    1,136/2,295
    1,160
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    12,816/37,507
    24,691
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    37 %
    3,083/8,315
    5,232
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    38 %
    882/2,295
    1,413
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    32881
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 54,020(38,378)
    Protection 25,585(25,585)
    Speed 117(31)
    Critical Damage 150%
    Potency 24.89%(24.89%)
    Tenacity 39.89%(24.89%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,397(2,271)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,986(10,341)
    Special Critical Chance 19.96%(9.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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