• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    30,642/104,783
    74,141
    Level
    100 %
    1,976/1,976
    Star Influence
    27 %
    8,814/31,968
    23,154
    Ability Levels
    32 %
    2,225/6,903
    4,679
    Crew
    27 %
    17,629/63,937
    46,308
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    26 %
    9,255/34,527
    25,272
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    12 %
    654/5,334
    4,680
    Gear Pieces
    26 %
    1,971/7,515
    5,544
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    10,303/34,527
    24,224
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    16 %
    888/5,334
    4,446
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,823/37,507
    27,684
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    11 %
    992/8,315
    7,323
    Gear Pieces
    27 %
    2,084/7,515
    5,432
    Mods
    5 %
    119/2,295
    2,177
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    30642
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 50,702(35,060)
    Protection 23,373(23,373)
    Speed 115(29)
    Critical Damage 150%
    Potency 22.74%(22.74%)
    Tenacity 37.74%(22.74%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,201(2,075)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,092(9,447)
    Special Critical Chance 19.08%(9.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(1.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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