• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    42,907/100,125
    57,218
    Level
    100 %
    1,976/1,976
    Star Influence
    39 %
    11,919/30,416
    18,497
    Ability Levels
    74 %
    5,177/6,903
    1,727
    Crew
    39 %
    23,837/60,831
    36,994
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    31 %
    11,034/34,527
    23,493
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    28 %
    653/2,295
    1,643
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    47 %
    15,313/32,331
    17,018
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    3,138/3,138
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    36 %
    833/2,295
    1,463
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    41 %
    14,485/34,527
    20,042
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    42907
  • Primary Attributes
    Strength (STR) 808
    Agility (AGI) 1,625
    Tactics (TAC) 808
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 68,978(54,434)
    Protection 18,144(18,144)
    Speed 158(44)
    Critical Damage 150%
    Potency 31.58%(31.58%)
    Tenacity 46.58%(31.58%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,820(6,545)
    Physical Critical Chance 38.62%(1.54%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.8%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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