• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    37,853/104,783
    66,930
    Level
    100 %
    1,976/1,976
    Star Influence
    32 %
    10,349/31,968
    21,619
    Ability Levels
    69 %
    4,830/6,903
    2,073
    Crew
    32 %
    20,699/63,937
    43,238
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    11,076/34,527
    23,451
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    38 %
    878/2,295
    1,418
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,603/34,527
    23,924
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    17 %
    405/2,295
    1,890
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    12,819/37,507
    24,688
    Level
    90 %
    1,785/1,976
    191
    Stars
    100 %
    4,655/4,655
    Ability Levels
    26 %
    2,220/8,315
    6,095
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    37853
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 56,214(40,572)
    Protection 27,048(27,048)
    Speed 119(33)
    Critical Damage 150%
    Potency 26.32%(26.32%)
    Tenacity 41.32%(26.32%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,527(2,401)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,578(10,933)
    Special Critical Chance 20.5%(10.5%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.2%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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