• Galactic Power Breakdown

    cur / max
    diff
    Overall
    16 %
    17,663/104,783
    87,120
    Level
    100 %
    1,976/1,976
    Star Influence
    13 %
    4,394/31,968
    27,574
    Ability Levels
    36 %
    2,505/6,903
    4,398
    Crew
    13 %
    8,789/63,937
    55,148
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    20 %
    6,943/34,527
    27,584
    Level
    16 %
    329/1,976
    1,647
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    16 %
    1,242/7,515
    6,273
    Mods
    14 %
    329/2,295
    1,967
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    13 %
    5,205/37,507
    32,302
    Level
    28 %
    557/1,976
    1,419
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    9 %
    771/8,315
    7,544
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    65 %
    1,512/2,295
    783
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    7 %
    2,500/34,527
    32,027
    Level
    28 %
    557/1,976
    1,419
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    3 %
    164/5,334
    5,171
    Gear Pieces
    3 %
    261/7,515
    7,254
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    17663
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 32,552(16,910)
    Protection 11,273(11,273)
    Speed 100(14)
    Critical Damage 150%
    Potency 10.97%(10.97%)
    Tenacity 25.97%(10.97%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,126(1,000)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 8,201(4,556)
    Special Critical Chance 14.37%(4.37%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18%(0.7%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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