• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    13,473/31,546
    18,073
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    61 %
    1,418/2,295
    878
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Offense Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +14Defense (2)
    +2.02%Critical Chance (1)
    +4Speed (1)
    +4.44%Protection (3)
    15-D
    Mk V-D Offense Receiver
    15-D
    Primary Stats
    +30Speed
    Secondary Stats
    +0.74%Health (1)
    +379Health (1)
    +2.02%Defense (2)
    +2.16%Potency (1)
    15-B
    Mk V-B Offense Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.83%Offense (2)
    +17Defense (2)
    +7Speed (2)
    +1.53%Critical Chance (1)
    15-B
    Mk V-B Offense Holo-Array
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3Speed (1)
    +3.35%Defense (3)
    +1.34%Potency (1)
    +647Health (2)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.37%Offense (1)
    +8Speed (2)
    +791Protection (1)
    +2.73%Critical Chance (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +28Offense (1)
    +5Speed (1)
    +1677Protection (3)
    +3.15%Critical Chance (2)
  • Gear Needed

    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 9 Fabritech Data PadMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Nubian Design TechMk VI
    1
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Holo LensMk XII
    1
    Power Cell Injector (Fusion) - Sith Marauder
    1
  • 13473
    Power
  • Primary Attributes
    Strength (STR) 871
    Agility (AGI) 901
    Tactics (TAC) 579
    Strength Growth (STR) 7.0
    Agility Growth (AGI) 4.7
    Tactics Growth (TAC) 3.9
    Mastery 0
  • General
    Health 21,710(3,032)
    Protection 42,188(15,959)
    Speed 193(57)
    Critical Damage 150%
    Potency 23.5%(3.5%)
    Tenacity 28%
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,569(583)
    Physical Critical Chance 41.01%(9.43%)
    Armor Penetration 19
    Physical Accuracy 0%
  • Physical Survivability
    Armor 29.8%(5.5%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,108(482)
    Special Critical Chance 19.85%(9.43%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13.2%(5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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