• Galactic Power Breakdown

    cur / max
    diff
    Overall
    32 %
    33,839/104,783
    70,944
    Level
    100 %
    1,976/1,976
    Star Influence
    28 %
    9,081/31,968
    22,887
    Ability Levels
    66 %
    4,620/6,903
    2,283
    Crew
    28 %
    18,163/63,937
    45,774
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    32 %
    11,269/34,527
    23,258
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    23 %
    543/2,295
    1,752
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    30 %
    10,599/34,527
    23,928
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    22 %
    522/2,295
    1,773
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    10,084/37,507
    27,423
    Level
    77 %
    1,533/1,976
    443
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    34 %
    2,873/8,315
    5,442
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    59 %
    1,374/2,295
    921
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    33839
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 53,011(37,369)
    Protection 24,912(24,912)
    Speed 117(31)
    Critical Damage 150%
    Potency 24.24%(24.24%)
    Tenacity 39.24%(24.24%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,337(2,211)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,714(10,069)
    Special Critical Chance 19.67%(9.67%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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