• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    15,127/32,121
    16,994
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,928/2,928
    Gear Pieces
    60 %
    4,536/7,515
    2,979
    Mods
    45 %
    1,034/2,295
    1,262
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-C
    Mk V-C Crit Chance Transmitter
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +5.07%Tenacity (3)
    +719Protection (1)
    +1.85%Protection (1)
    +26Offense (1)
    15-C
    Mk III-C Health Receiver
    15-C
    Primary Stats
    +21Speed
    Secondary Stats
    +1.19%Health (2)
    +2.5%Tenacity (2)
    +0.92%Protection (1)
    +24Offense (1)
    15-E
    Mk V-E Health Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.87%Tenacity (1)
    +0.95%Health (1)
    +4Speed (1)
    +24Offense (1)
    15-E
    Mk V-E Health Holo-Array
    15-E
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.21%Tenacity (1)
    +1.21%Protection (1)
    +829Protection (1)
    +1.65%Defense (1)
    15-D
    Mk V-D Crit Chance Data-Bus
    15-D
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +9Speed (2)
    +379Health (1)
    +0.5%Offense (1)
    +0.63%Health (1)
    15-E
    Mk V-E Health Multiplexer
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.52%Offense (1)
    +7Defense (1)
    +1.65%Critical Chance (1)
    +722Protection (1)
  • Gear Needed

    Mk 3 Sienar Holo ProjectorMk III
    1
    Mk 6 Nubian Design TechMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 4 Sienar Holo ProjectorMk IV
    2
    Mk 5 Athakam MedpacMk V
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek VisorMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Fusion) - Admiral Ackbar
    1
  • 15127
    Power
  • Primary Attributes
    Strength (STR) 681
    Agility (AGI) 696
    Tactics (TAC) 1,145
    Strength Growth (STR) 5.7
    Agility Growth (AGI) 5.7
    Tactics Growth (TAC) 7.6
    Mastery 0
  • General
    Health 20,103(4,715)
    Protection 28,636(11,172)
    Speed 147(34)
    Critical Damage 150%
    Potency 26%
    Tenacity 36.66%(11.66%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,416(216)
    Physical Critical Chance 31.44%(9.64%)
    Armor Penetration 47
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.8%(3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 3,452(288)
    Special Critical Chance 22.14%(9.64%)
    Resistance Penetration 37
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.9%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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