• Galactic Power Breakdown

    cur / max
    diff
    Overall
    36 %
    36,585/100,125
    63,540
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    35 %
    10,842/30,416
    19,573
    Ability Levels
    36 %
    2,526/6,903
    4,377
    Crew
    35 %
    21,685/60,831
    39,146
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,003/32,331
    20,328
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    63 %
    2,000/3,138
    1,139
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    50 %
    1,152/2,295
    1,143
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    29 %
    10,332/34,527
    24,195
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    26 %
    620/2,295
    1,676
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    39 %
    13,806/34,527
    20,721
    Level
    81 %
    1,613/1,976
    363
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    51 %
    1,176/2,295
    1,119
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    36585
  • Primary Attributes
    Strength (STR) 777
    Agility (AGI) 1,563
    Tactics (TAC) 777
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 62,355(48,369)
    Protection 16,123(16,123)
    Speed 153(39)
    Critical Damage 150%
    Potency 28.07%(28.07%)
    Tenacity 43.07%(28.07%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 8,004(5,816)
    Physical Critical Chance 37.42%(1.37%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.7%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,864
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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