• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    48,806/104,783
    55,977
    Level
    100 %
    1,976/1,976
    Star Influence
    27 %
    8,830/31,968
    23,138
    Ability Levels
    38 %
    2,679/6,903
    4,224
    Crew
    55 %
    35,322/63,937
    28,615
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    52 %
    19,876/37,507
    17,631
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    71 %
    5,909/8,315
    2,406
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    47 %
    1,083/2,295
    1,212
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    49 %
    17,095/34,527
    17,432
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    83 %
    6,255/7,515
    1,260
    Mods
    55 %
    1,283/2,295
    1,013
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,934/34,527
    22,593
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    33 %
    1,767/5,334
    3,567
    Gear Pieces
    38 %
    2,907/7,515
    4,608
    Mods
    27 %
    630/2,295
    1,665
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    48806
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 61,825(46,183)
    Protection 30,788(30,788)
    Speed 124(38)
    Critical Damage 150%
    Potency 29.96%(29.96%)
    Tenacity 44.96%(29.96%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,859(2,733)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 16,090(12,445)
    Special Critical Chance 21.96%(11.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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