• Galactic Power Breakdown

    cur / max
    diff
    Overall
    42 %
    14,658/34,527
    19,869
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    16 %
    387/2,295
    1,908
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    6-C
    Mk V-C Crit Damage Transmitter
    6-C
    Primary Stats
    +2.5%Offense
    Secondary Stats
    +2.06%Tenacity (1)
    +6Defense (1)
    +692Protection (1)
    +2.13%Protection (1)
    12-E
    Mk V-E Crit Damage Receiver
    12-E
    Primary Stats
    +25Speed
    Secondary Stats
    +1.47%Potency (1)
    +1.6%Tenacity (1)
    +1.35%Defense (1)
    +6Defense (1)
    3-B
    Mk V-B Crit Damage Processor
    3-B
    Primary Stats
    +2.75%Defense
    Secondary Stats
    +1.36%Critical Chance (1)
    +420Health (1)
    +1.93%Protection (1)
    +1.66%Tenacity (1)
    3-B
    Mk V-B Crit Damage Holo-Array
    3-B
    Primary Stats
    +5.5%Protection
    Secondary Stats
    +0.41%Offense (1)
    +3Speed (1)
    +517Protection (1)
    +1.21%Potency (1)
    6-C
    Mk V-C Crit Chance Data-Bus
    6-C
    Primary Stats
    +10%Protection
    Secondary Stats
    +255Health (1)
    +1.19%Tenacity (1)
    +43Offense (1)
    +1.44%Critical Chance (1)
    15-E
    Mk V-E Crit Damage Multiplexer
    15-E
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.33%Offense (1)
    +1.04%Defense (1)
    +9Defense (1)
    +299Health (1)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 14658
    Power
  • Primary Attributes
    Strength (STR) 558
    Agility (AGI) 1,014
    Tactics (TAC) 470
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 11,443(974)
    Protection 25,836(8,621)
    Speed 122(28)
    Critical Damage 165%(15%)
    Potency 2.67%(2.67%)
    Tenacity 25.5%(6.5%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,678(119)
    Physical Critical Chance 51.55%(2.8%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 24.8%(2.8%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,207(79)
    Special Critical Chance 12.8%(2.8%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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