• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    35,592/104,783
    69,191
    Level
    100 %
    1,976/1,976
    Star Influence
    33 %
    10,662/31,968
    21,306
    Ability Levels
    23 %
    1,631/6,903
    5,273
    Crew
    33 %
    21,324/63,937
    42,613
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    48 %
    16,893/34,527
    17,634
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    50 %
    2,718/5,334
    2,616
    Gear Pieces
    86 %
    6,465/7,515
    1,050
    Mods
    47 %
    1,080/2,295
    1,215
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,940/34,527
    22,587
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,104/5,334
    4,230
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    28 %
    644/2,295
    1,652
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    26 %
    9,900/37,507
    27,607
    Level
    38 %
    759/1,976
    1,217
    Stars
    100 %
    4,655/4,655
    Ability Levels
    15 %
    1,268/8,315
    7,047
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    24 %
    555/2,295
    1,740
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35592
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 57,816(42,174)
    Protection 28,116(28,116)
    Speed 121(35)
    Critical Damage 150%
    Potency 27.36%(27.36%)
    Tenacity 42.36%(27.36%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,622(2,496)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 15,009(11,364)
    Special Critical Chance 20.92%(10.92%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.2%(1.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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