• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    40,470/104,783
    64,313
    Level
    60 %
    1,194/1,976
    782
    Star Influence
    40 %
    13,092/31,968
    18,876
    Ability Levels
    0 %
    0/6,903
    6,903
    Crew
    40 %
    26,185/63,937
    37,752
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    43 %
    15,123/34,527
    19,404
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    20 %
    1,578/7,515
    5,937
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    31 %
    10,788/34,527
    23,739
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    44 %
    2,354/5,334
    2,981
    Gear Pieces
    6 %
    471/7,515
    7,044
    Mods
    58 %
    1,334/2,295
    962
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    47 %
    17,730/37,507
    19,777
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    8,315/8,315
    Gear Pieces
    37 %
    2,786/7,515
    4,730
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    40470
  • Primary Attributes
    Strength (STR) 802
    Agility (AGI) 802
    Tactics (TAC) 1,402
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 57,534(43,098)
    Protection 28,732(28,732)
    Speed 121(35)
    Critical Damage 150%
    Potency 27.96%(27.96%)
    Tenacity 42.96%(27.96%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,513(2,551)
    Physical Critical Chance 23.33%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 19.9%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,977(11,613)
    Special Critical Chance 21.17%(11.17%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.4%(2.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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