• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    14,839/34,317
    19,478
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    53 %
    2,718/5,124
    2,406
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.83%Health (2)
    +614Health (2)
    +7Speed (2)
    +17Defense (2)
    15-A
    Mk V-A Crit Chance Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +1.74%Offense (4)
    +1.87%Critical Chance (1)
    +9Defense (1)
    +1152Protection (2)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +15Speed (3)
    +818Health (2)
    +1.46%Potency (1)
    +1555Protection (2)
    15-A
    Mk V-A Offense Holo-Array
    15-A
    Primary Stats
    +12%Critical Chance
    Secondary Stats
    +1.14%Defense (1)
    +2.96%Tenacity (2)
    +31Defense (4)
    +5Speed (1)
    15-A
    Mk V-A Offense Data-Bus
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +1.11%Defense (1)
    +52Offense (2)
    +21Defense (3)
    +8Speed (2)
    15-A
    Mk V-A Offense Multiplexer
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +5.47%Protection (3)
    +10Speed (2)
    +385Health (1)
    +4.24%Tenacity (2)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 14839
    Power
  • Primary Attributes
    Strength (STR) 920
    Agility (AGI) 598
    Tactics (TAC) 555
    Strength Growth (STR) 7.3
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 5.4
    Mastery 0
  • General
    Health 21,006(3,191)
    Protection 23,697(3,795)
    Speed 207(75)
    Critical Damage 150%
    Potency 14.46%(1.46%)
    Tenacity 33.19%(7.19%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,835(531)
    Physical Critical Chance 54.78%(21.87%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 32.1%(10.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,685(353)
    Special Critical Chance 31.87%(21.87%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 22.4%(10.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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