• Galactic Power Breakdown

    cur / max
    diff
    Overall
    45 %
    15,192/33,742
    18,550
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,144/4,550
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    58 %
    1,352/2,295
    944
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +90Offense (3)
    +1.8%Potency (1)
    +12Speed (3)
    +1.58%Tenacity (1)
    15-E
    Mk V-E Crit Damage Receiver
    15-E
    Primary Stats
    +30Speed
    Secondary Stats
    +1.83%Tenacity (1)
    +611Protection (1)
    +1.16%Critical Chance (1)
    +1.77%Protection (1)
    15-B
    Mk V-B Crit Damage Processor
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +18Speed (4)
    +1.18%Potency (1)
    +827Protection (1)
    +404Health (1)
    15-D
    Mk V-D Crit Damage Holo-Array
    15-D
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +3.46%Protection (2)
    +39Offense (1)
    +5Defense (1)
    +2.06%Potency (1)
    15-C
    Mk V-C Crit Chance Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.14%Defense (2)
    +0.88%Offense (2)
    +1.78%Critical Chance (1)
    +373Health (1)
    15-C
    Mk V-C Crit Chance Multiplexer
    15-C
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +535Protection (1)
    +5.27%Potency (3)
    +7Defense (1)
    +0.61%Health (1)
  • Gear Needed

    Mk 6 A/KT Stun GunMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 3 Carbanti Sensor ArrayMk III
    1
    Mk 5 Chiewab Hypo SyringeMk V
    1
    Mk 7 Merr-Sonn Shield GeneratorMk VII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - First Order TIE Pilot
    1
  • 15192
    Power
  • Primary Attributes
    Strength (STR) 653
    Agility (AGI) 1,249
    Tactics (TAC) 562
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.2
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 13,993(856)
    Protection 29,093(8,026)
    Speed 188(60)
    Critical Damage 216%(66%)
    Potency 18.32%(10.32%)
    Tenacity 25.41%(3.41%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,979(448)
    Physical Critical Chance 55.69%(10.94%)
    Armor Penetration 51
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26%(3.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,692(304)
    Special Critical Chance 21.36%(10.95%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 10.5%(2.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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