• Galactic Power Breakdown

    cur / max
    diff
    Overall
    47 %
    15,139/31,546
    16,407
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    2,354/2,354
    Gear Pieces
    62 %
    4,713/7,515
    2,802
    Mods
    62 %
    1,443/2,295
    852
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1101Health (3)
    +3Speed (1)
    +1158Protection (2)
    +1.22%Tenacity (1)
    15-A
    Mk V-A Tenacity Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +555Health (2)
    +42Offense (1)
    +5.28%Critical Chance (3)
    +1298Protection (2)
    15-D
    Mk V-D Health Processor
    15-D
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +8Speed (2)
    +1.41%Protection (1)
    +1.63%Tenacity (1)
    +0.62%Health (1)
    15-A
    Mk V-A Tenacity Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3Speed (1)
    +0.4%Offense (1)
    +7.97%Tenacity (5)
    +0.8%Health (1)
    15-C
    Mk V-C Health Data-Bus
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.22%Tenacity (2)
    +12Defense (2)
    +0.43%Offense (1)
    +5Speed (1)
    15-C
    Mk V-C Health Multiplexer
    15-C
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.33%Critical Chance (2)
    +17Defense (2)
    +5Speed (1)
    +1.31%Potency (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 4 Czerka Stun CuffsMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Tactical DataMk XII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Fusion FurnaceMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Power Cell Injector (Ionic) - Shoretrooper
    1
  • 15139
    Power
  • Primary Attributes
    Strength (STR) 1,209
    Agility (AGI) 596
    Tactics (TAC) 637
    Strength Growth (STR) 8.2
    Agility Growth (AGI) 5.4
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 33,244(7,174)
    Protection 48,997(25,179)
    Speed 141(24)
    Critical Damage 150%
    Potency 48.31%(1.31%)
    Tenacity 60.05%(34.05%)
    Health Steal 15%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,301(180)
    Physical Critical Chance 29.6%(8.6%)
    Armor Penetration 30
    Physical Accuracy 0%
  • Physical Survivability
    Armor 35.4%(4.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,873(157)
    Special Critical Chance 19.02%(8.6%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 23.5%(4.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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