• Galactic Power Breakdown

    cur / max
    diff
    Overall
    63 %
    66,070/104,783
    38,713
    Level
    100 %
    1,976/1,976
    Star Influence
    60 %
    19,271/31,968
    12,697
    Ability Levels
    91 %
    6,282/6,903
    621
    Crew
    60 %
    38,542/63,937
    25,394
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    74 %
    25,818/34,527
    8,709
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    77 %
    1,785/2,295
    510
    Relic Modifier
    35 %
    1,530/4,335
    2,805
    Relic Tier
    35 %
    3,024/8,418
    5,394
    cur / max
    diff
    Overall
    68 %
    23,793/34,527
    10,734
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    100 %
    7,515/7,515
    Mods
    78 %
    1,809/2,295
    486
    Relic Modifier
    19 %
    842/4,335
    3,494
    Relic Tier
    19 %
    1,664/8,418
    6,755
    cur / max
    diff
    Overall
    38 %
    14,626/37,507
    22,881
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    63 %
    1,466/2,295
    830
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    66070
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 80,457(64,815)
    Protection 43,210(43,210)
    Speed 139(53)
    Critical Damage 150%
    Potency 42.04%(42.04%)
    Tenacity 57.04%(42.04%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,962(3,836)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 21,110(17,465)
    Special Critical Chance 26.79%(16.79%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 20.2%(3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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