• Galactic Power Breakdown

    cur / max
    diff
    Overall
    53 %
    18,576/34,527
    15,951
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    96 %
    5,124/5,334
    210
    Gear Pieces
    70 %
    5,265/7,515
    2,250
    Mods
    67 %
    1,557/2,295
    738
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Potency Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +4.01%Potency (3)
    +666Health (2)
    +1.83%Protection (1)
    +8Speed (2)
    15-B
    Mk V-B Health Receiver
    15-B
    Primary Stats
    +30Speed
    Secondary Stats
    +0.96%Offense (2)
    +3.29%Critical Chance (2)
    +1.59%Tenacity (1)
    +2.74%Protection (2)
    15-A
    Mk V-A Potency Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +15Defense (2)
    +1458Protection (2)
    +0.73%Offense (2)
    +10Speed (2)
    15-A
    Mk V-A Health Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +2%Tenacity (1)
    +588Health (2)
    +3.86%Potency (2)
    +14Speed (3)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1314Protection (2)
    +658Health (2)
    +1.15%Tenacity (1)
    +3.22%Critical Chance (2)
    15-B
    Mk V-B Health Multiplexer
    15-B
    Primary Stats
    +24%Potency
    Secondary Stats
    +3.71%Tenacity (2)
    +1299Protection (2)
    +1.47%Critical Chance (1)
    +0.86%Offense (2)
  • Gear Needed

    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 8 BioTech ImplantMk VIII
    1
    Mk 6 Arakyd Droid CallerMk VI
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    2
    Mk 12 ArmaTek Holo LensMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Ionic) - Carth Onasi
    1
  • 18576
    Power
  • Primary Attributes
    Strength (STR) 767
    Agility (AGI) 878
    Tactics (TAC) 630
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 8.1
    Tactics Growth (TAC) 4.5
    Mastery 0
  • General
    Health 22,175(5,189)
    Protection 35,448(10,949)
    Speed 221(62)
    Critical Damage 186%(36%)
    Potency 87.87%(46.87%)
    Tenacity 41.45%(8.45%)
    Health Steal 10%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,308(179)
    Physical Critical Chance 45.36%(7.98%)
    Armor Penetration 105
    Physical Accuracy 0%
  • Physical Survivability
    Armor 26.7%(3.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,728(134)
    Special Critical Chance 17.98%(7.98%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 11.8%(2.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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