• Galactic Power Breakdown

    cur / max
    diff
    Overall
    33 %
    35,389/104,783
    69,394
    Level
    100 %
    1,976/1,976
    Star Influence
    31 %
    10,223/31,968
    21,745
    Ability Levels
    39 %
    2,744/6,903
    4,160
    Crew
    31 %
    20,447/63,937
    43,490
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    30 %
    11,511/37,507
    25,996
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    20 %
    1,679/8,315
    6,636
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    34 %
    782/2,295
    1,514
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,157/34,527
    23,370
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    26 %
    1,403/5,334
    3,932
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    30 %
    704/2,295
    1,592
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    33 %
    11,410/34,527
    23,117
    Level
    85 %
    1,697/1,976
    279
    Stars
    100 %
    4,655/4,655
    Ability Levels
    30 %
    1,613/5,334
    3,722
    Gear Pieces
    32 %
    2,421/7,515
    5,094
    Mods
    44 %
    1,026/2,295
    1,269
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    35389
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 55,495(39,853)
    Protection 26,568(26,568)
    Speed 119(33)
    Critical Damage 150%
    Potency 25.85%(25.85%)
    Tenacity 40.85%(25.85%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,484(2,358)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 14,384(10,739)
    Special Critical Chance 20.33%(10.33%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.1%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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