• Galactic Power Breakdown

    cur / max
    diff
    Overall
    24 %
    24,889/100,125
    75,236
    Level
    49 %
    977/1,976
    999
    Star Influence
    15 %
    4,629/30,416
    25,786
    Ability Levels
    11 %
    767/6,903
    6,137
    Crew
    30 %
    18,518/60,831
    42,313
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    37 %
    12,081/32,331
    20,250
    Level
    63 %
    1,256/1,976
    720
    Stars
    100 %
    4,655/4,655
    Ability Levels
    79 %
    2,508/3,138
    630
    Gear Pieces
    45 %
    3,435/7,515
    4,080
    Mods
    9 %
    228/2,295
    2,067
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,252/34,527
    22,275
    Level
    63 %
    1,256/1,976
    720
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    43 %
    3,293/7,515
    4,223
    Mods
    23 %
    542/2,295
    1,754
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    4 %
    1,663/34,527
    32,864
    Level
    1 %
    39/1,976
    1,937
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    0 %
    42/5,334
    5,292
    Gear Pieces
    0 %
    63/7,515
    7,452
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    24889
  • Primary Attributes
    Strength (STR) 721
    Agility (AGI) 1,450
    Tactics (TAC) 721
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 42,136(29,158)
    Protection 9,719(9,719)
    Speed 138(24)
    Critical Damage 150%
    Potency 16.92%(16.92%)
    Tenacity 31.92%(16.92%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,535(3,506)
    Physical Critical Chance 35%(0.83%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.6%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,730
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.9%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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