• Galactic Power Breakdown

    cur / max
    diff
    Overall
    30 %
    32,298/104,783
    72,485
    Level
    77 %
    1,533/1,976
    443
    Star Influence
    18 %
    5,849/31,968
    26,119
    Ability Levels
    22 %
    1,520/6,903
    5,384
    Crew
    36 %
    23,397/63,937
    40,540
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    39 %
    14,946/37,507
    22,561
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    39 %
    3,293/8,315
    5,022
    Gear Pieces
    53 %
    4,005/7,515
    3,510
    Mods
    44 %
    1,019/2,295
    1,277
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    35 %
    12,288/34,527
    22,239
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    30 %
    696/2,295
    1,599
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,761/34,527
    22,766
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    33 %
    2,543/7,515
    4,973
    Mods
    12 %
    291/2,295
    2,004
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    32298
  • Primary Attributes
    Strength (STR) 836
    Agility (AGI) 836
    Tactics (TAC) 1,461
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 53,478(38,430)
    Protection 25,620(25,620)
    Speed 117(31)
    Critical Damage 150%
    Potency 24.93%(24.93%)
    Tenacity 39.93%(24.93%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,319(2,274)
    Physical Critical Chance 23.92%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 13,861(10,355)
    Special Critical Chance 19.96%(9.96%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.1%(1.8%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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