• Galactic Power Breakdown

    cur / max
    diff
    Overall
    38 %
    13,194/34,527
    21,333
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    40 %
    3,029/7,515
    4,487
    Mods
    26 %
    608/2,295
    1,688
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Crit Damage Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.37%Potency (2)
    +3.2%Tenacity (2)
    +14Defense (2)
    +308Health (1)
    15-E
    Mk V-E Defense Processor
    15-E
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +1.27%Protection (1)
    +0.49%Offense (1)
    +2.08%Tenacity (1)
    +355Health (1)
    15-E
    Mk V-E Crit Damage Multiplexer
    15-E
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.22%Critical Chance (1)
    +1.98%Potency (1)
    +2%Protection (1)
    +430Protection (1)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    2
    Mk 4 Fabritech Data PadMk IV
    1
    Mk 5 TaggeCo Holo LensMk V
    1
    Mk 2 Sienar Holo ProjectorMk II
    1
    Mk 6 BioTech ImplantMk VI
    3
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    1
    Mk 4 Carbanti Sensor ArrayMk IV
    1
    Mk 10 BlasTech Weapon ModMk X
    2
    Mk 9 Neuro-Saav ElectrobinocularsMk IX
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 5 Athakam MedpacMk V
    1
    Mk 9 BioTech ImplantMk IX
    1
    Mk 3 Zaltin Bacta GelMk III
    1
    Mk 9 TaggeCo Holo LensMk IX
    1
    Mk 8 Loronar Power CellMk VIII
    1
    Mk 12 ArmaTek CyberneticsMk XII
    1
    Mk 12 ArmaTek Multi-toolMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Stun GunMk XII
    1
    Power Cell Injector (Plasma) - Captain Phasma
    1
  • 13194
    Power
  • Primary Attributes
    Strength (STR) 800
    Agility (AGI) 638
    Tactics (TAC) 602
    Strength Growth (STR) 7.1
    Agility Growth (AGI) 5.3
    Tactics Growth (TAC) 5.3
    Mastery 0
  • General
    Health 17,415(663)
    Protection 9,080(703)
    Speed 121
    Critical Damage 150%
    Potency 41.35%(5.35%)
    Tenacity 34.28%(5.28%)
    Health Steal 25%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 1,489(154)
    Physical Critical Chance 26.68%(1.22%)
    Armor Penetration 26
    Physical Accuracy 0%
  • Physical Survivability
    Armor 25.7%(3.2%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,743(190)
    Special Critical Chance 11.63%(1.22%)
    Resistance Penetration 5
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.6%(2.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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