• Galactic Power Breakdown

    cur / max
    diff
    Overall
    51 %
    17,656/34,527
    16,871
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    100 %
    5,334/5,334
    Gear Pieces
    58 %
    4,359/7,515
    3,156
    Mods
    58 %
    1,334/2,295
    962
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Chance Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +0.97%Health (1)
    +1.69%Potency (1)
    +141Offense (4)
    +3.46%Critical Chance (2)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +2.86%Critical Chance (2)
    +3.83%Defense (3)
    +0.52%Offense (1)
    +15Defense (2)
    15-A
    Mk V-A Crit Chance Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +2.13%Potency (1)
    +7Defense (1)
    +7Speed (2)
    +154Offense (4)
    15-B
    Mk V-B Crit Damage Holo-Array
    15-B
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +780Health (2)
    +3Speed (1)
    +5.49%Potency (3)
    +1.5%Protection (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +3.43%Defense (3)
    +2.87%Critical Chance (2)
    +2.87%Tenacity (2)
    +1.96%Potency (1)
  • Gear Needed

    Mk 3 Chedak ComlinkMk III
    1
    Mk 3 Czerka Stun CuffsMk III
    1
    Mk 5 CEC Fusion FurnaceMk V
    1
    Mk 8 BioTech ImplantMk VIII
    3
    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 17656
    Power
  • Primary Attributes
    Strength (STR) 558
    Agility (AGI) 984
    Tactics (TAC) 470
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 11,350(881)
    Protection 25,564(8,349)
    Speed 104(10)
    Critical Damage 150%
    Potency 11.27%(11.27%)
    Tenacity 20.87%(2.87%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,842(443)
    Physical Critical Chance 63.57%(17.19%)
    Armor Penetration 65
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.5%(6.7%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,495(367)
    Special Critical Chance 27.19%(17.19%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.6%(4.5%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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