• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,206/34,527
    18,321
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-B
    Mk V-B Health Transmitter
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.46%Health (2)
    +2.88%Protection (2)
    +1.2%Defense (1)
    +8Speed (2)
    15-A
    Mk V-A Potency Receiver
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +13Speed (3)
    +75Offense (2)
    +806Protection (1)
    +3.47%Protection (2)
    15-A
    Mk V-A Offense Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +7Speed (2)
    +3.67%Health (4)
    +0.33%Offense (1)
    +8Defense (1)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1.07%Defense (1)
    +138Offense (4)
    +1.33%Potency (1)
    +8Speed (2)
    15-B
    Mk V-B Health Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.72%Offense (2)
    +10Speed (2)
    +2.78%Defense (2)
    +8Defense (1)
    15-A
    Mk V-A Potency Multiplexer
    15-A
    Primary Stats
    +5.88%Health
    Secondary Stats
    +2.72%Critical Chance (2)
    +8Defense (1)
    +5.64%Protection (3)
    +8Speed (2)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 16206
    Power
  • Primary Attributes
    Strength (STR) 596
    Agility (AGI) 1,016
    Tactics (TAC) 472
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 14,151(2,998)
    Protection 38,131(14,655)
    Speed 148(54)
    Critical Damage 150%
    Potency 16.34%(16.34%)
    Tenacity 19%
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,016(394)
    Physical Critical Chance 51.51%(2.72%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%(4.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,423(291)
    Special Critical Chance 12.72%(2.72%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 14.5%(4.3%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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