• Galactic Power Breakdown

    cur / max
    diff
    Overall
    43 %
    40,766/93,466
    52,700
    Level
    100 %
    1,976/1,976
    Star Influence
    16 %
    4,753/28,719
    23,966
    Ability Levels
    44 %
    2,354/5,334
    2,981
    Crew
    55 %
    31,685/57,438
    25,754
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    55 %
    21,123/38,292
    17,169
    Level
    100 %
    1,976/1,976
    Stars
    57 %
    2,660/4,655
    1,995
    Ability Levels
    100 %
    9,099/9,099
    Gear Pieces
    80 %
    6,057/7,515
    1,458
    Mods
    58 %
    1,332/2,295
    963
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    40766
  • Primary Attributes
    Strength (STR) 1,625
    Agility (AGI) 808
    Tactics (TAC) 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 70,046(40,796)
    Protection 48,955(48,955)
    Speed 123(32)
    Critical Damage 150%
    Potency 26.4%(26.4%)
    Tenacity 41.4%(26.4%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 5,364(3,089)
    Physical Critical Chance 23.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 39.4%(11.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 28.1%(18.2%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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