• Galactic Power Breakdown

    cur / max
    diff
    Overall
    28 %
    29,872/104,783
    74,911
    Level
    100 %
    1,976/1,976
    Star Influence
    26 %
    8,386/31,968
    23,582
    Ability Levels
    39 %
    2,739/6,903
    4,164
    Crew
    26 %
    16,772/63,937
    47,165
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    18 %
    6,235/34,527
    28,292
    Level
    10 %
    213/1,976
    1,763
    Stars
    100 %
    4,655/4,655
    Ability Levels
    7 %
    390/5,334
    4,944
    Gear Pieces
    13 %
    978/7,515
    6,537
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    19 %
    6,639/34,527
    27,888
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    0 %
    9/2,295
    2,286
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    40 %
    15,079/37,507
    22,428
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    42 %
    3,503/8,315
    4,812
    Gear Pieces
    47 %
    3,578/7,515
    3,938
    Mods
    59 %
    1,370/2,295
    926
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29872
  • Primary Attributes
    Strength (STR) 869
    Agility (AGI) 869
    Tactics (TAC) 1,519
    Strength Growth (STR) 6.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 11.7
    Mastery 0
  • General
    Health 48,577(32,935)
    Protection 21,957(21,957)
    Speed 113(27)
    Critical Damage 150%
    Potency 21.36%(21.36%)
    Tenacity 36.36%(21.36%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,075(1,949)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 20.1%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 12,520(8,875)
    Special Critical Chance 18.54%(8.54%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 18.8%(1.6%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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