• Galactic Power Breakdown

    cur / max
    diff
    Overall
    29 %
    29,579/101,394
    71,815
    Level
    100 %
    1,976/1,976
    Star Influence
    14 %
    4,572/30,839
    26,267
    Ability Levels
    68 %
    4,745/6,903
    2,159
    Crew
    29 %
    18,288/61,678
    43,390
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    35 %
    12,339/34,527
    22,188
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    29 %
    2,196/7,515
    5,319
    Mods
    52 %
    1,215/2,295
    1,080
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    6 %
    2,341/33,742
    31,401
    Level
    9 %
    191/1,976
    1,785
    Stars
    21 %
    1,013/4,655
    3,642
    Ability Levels
    6 %
    293/4,550
    4,257
    Gear Pieces
    11 %
    846/7,515
    6,669
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    32 %
    11,266/34,527
    23,261
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    34 %
    1,821/5,334
    3,513
    Gear Pieces
    24 %
    1,859/7,515
    5,657
    Mods
    41 %
    957/2,295
    1,338
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    29579
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 52,990(25,648)
    Protection 17,098(17,098)
    Speed 106(20)
    Critical Damage 150%
    Potency 16.79%(16.79%)
    Tenacity 31.79%(16.79%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,666(2,540)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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