• Galactic Power Breakdown

    cur / max
    diff
    Overall
    26 %
    25,705/97,292
    71,587
    Level
    100 %
    1,976/1,976
    Star Influence
    21 %
    6,394/29,733
    23,339
    Ability Levels
    74 %
    4,550/6,119
    1,569
    Crew
    21 %
    12,787/59,466
    46,679
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    21 %
    7,422/34,527
    27,105
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/5,334
    5,334
    Gear Pieces
    0 %
    63/7,515
    7,452
    Mods
    31 %
    729/2,295
    1,566
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    20 %
    6,786/32,331
    25,545
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    0 %
    0/3,138
    3,138
    Gear Pieces
    0 %
    0/7,515
    7,515
    Mods
    6 %
    156/2,295
    2,139
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    25705
  • Primary Attributes
    Strength (STR) 1,519
    Agility (AGI) 869
    Tactics (TAC) 869
    Strength Growth (STR) 11.7
    Agility Growth (AGI) 6.7
    Tactics Growth (TAC) 6.7
    Mastery 0
  • General
    Health 52,989(25,647)
    Protection 17,098(17,098)
    Speed 122(22)
    Critical Damage 150%
    Potency 16.8%(16.8%)
    Tenacity 31.8%(16.8%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 4,666(2,540)
    Physical Critical Chance 24.46%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.4%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 2,085
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 13%(2.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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