• Galactic Power Breakdown

    cur / max
    diff
    Overall
    41 %
    14,110/34,317
    20,207
    Level
    100 %
    1,976/1,976
    Stars
    32 %
    1,520/4,655
    3,135
    Ability Levels
    100 %
    5,124/5,124
    Gear Pieces
    51 %
    3,863/7,515
    3,653
    Mods
    70 %
    1,629/2,295
    666
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.27%Tenacity (1)
    +1709Protection (3)
    +6.08%Potency (3)
    +3Speed (1)
    15-A
    Mk V-A Crit Damage Receiver
    15-A
    Primary Stats
    +30Speed
    Secondary Stats
    +3%Tenacity (2)
    +15Defense (2)
    +2.97%Potency (2)
    +2.68%Defense (2)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +0.87%Offense (2)
    +13Speed (3)
    +0.69%Health (1)
    +13Defense (2)
    15-A
    Mk V-A Crit Chance Holo-Array
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +7Speed (2)
    +16Defense (2)
    +3.16%Tenacity (2)
    +2.89%Potency (2)
    15-A
    Mk V-A Crit Damage Data-Bus
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +4Speed (1)
    +7.01%Critical Chance (4)
    +0.47%Offense (1)
    +1457Protection (2)
    15-A
    Mk V-A Crit Chance Multiplexer
    15-A
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +0.78%Offense (2)
    +2.57%Potency (2)
    +3Speed (1)
    +24Defense (3)
  • Gear Needed

    Mk 7 Kyrotech Shock ProdMk VII
    3
    Mk 9 BlasTech Weapon ModMk IX
    1
    Mk 4 Chedak ComlinkMk IV
    2
    Mk 7 Nubian Security ScannerMk VII
    1
    Mk 5 Merr-Sonn Thermal DetonatorMk V
    2
    Mk 6 Nubian Security ScannerMk VI
    1
    Mk 9 BAW Armor ModMk IX
    2
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    2
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    2
    Power Cell Injector (Ionic) - Skiff Guard (Lando Calrissian)
    1
  • 14110
    Power
  • Primary Attributes
    Strength (STR) 759
    Agility (AGI) 487
    Tactics (TAC) 444
    Strength Growth (STR) 5.4
    Agility Growth (AGI) 4.1
    Tactics Growth (TAC) 4.1
    Mastery 0
  • General
    Health 15,019(102)
    Protection 32,421(12,519)
    Speed 192(60)
    Critical Damage 180%(30%)
    Potency 27.51%(14.51%)
    Tenacity 33.43%(7.43%)
    Health Steal 5%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,340(262)
    Physical Critical Chance 46.05%(15.01%)
    Armor Penetration 43
    Physical Accuracy 0%
  • Physical Survivability
    Armor 27.1%(8.3%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,212(147)
    Special Critical Chance 25.01%(15.01%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 19.3%(8.9%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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