• Galactic Power Breakdown

    cur / max
    diff
    Overall
    7 %
    6,802/97,009
    90,207
    Level
    100 %
    1,976/1,976
    Star Influence
    1 %
    308/29,638
    29,330
    Ability Levels
    40 %
    2,463/6,119
    3,656
    Crew
    3 %
    2,056/59,277
    57,221
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    3 %
    985/31,336
    30,351
    Level
    5 %
    104/1,976
    1,872
    Stars
    9 %
    450/4,655
    4,205
    Ability Levels
    11 %
    237/2,144
    1,907
    Gear Pieces
    2 %
    195/7,515
    7,320
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    3 %
    1,299/34,527
    33,228
    Level
    5 %
    104/1,976
    1,872
    Stars
    14 %
    675/4,655
    3,980
    Ability Levels
    5 %
    293/5,334
    5,042
    Gear Pieces
    3 %
    228/7,515
    7,287
    Mods
    0 %
    0/2,295
    2,295
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    6802
  • Primary Attributes
    Strength (STR) 1,531
    Agility (AGI) 902
    Tactics (TAC) 808
    Strength Growth (STR) 12.5
    Agility Growth (AGI) 6.2
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 30,236(2,678)
    Protection 1,998(1,998)
    Speed 92(2)
    Critical Damage 150%
    Potency 3.84%(3.84%)
    Tenacity 18.84%(3.84%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 2,448(305)
    Physical Critical Chance 25%
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 28.6%(0.9%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,939
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 12%(2.1%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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