• Galactic Power Breakdown

    cur / max
    diff
    Overall
    46 %
    16,206/34,527
    18,321
    Level
    100 %
    1,976/1,976
    Stars
    100 %
    4,655/4,655
    Ability Levels
    54 %
    2,928/5,334
    2,406
    Gear Pieces
    67 %
    5,067/7,515
    2,448
    Mods
    68 %
    1,581/2,295
    714
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Stat Mods

    15-A
    Mk V-A Crit Damage Transmitter
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +3.47%Tenacity (2)
    +2.1%Health (3)
    +3.87%Potency (2)
    +5Speed (1)
    15-B
    Mk V-B Defense Receiver
    15-B
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.31%Tenacity (1)
    +57Offense (2)
    +1.45%Protection (1)
    +2.32%Health (3)
    15-A
    Mk V-A Crit Damage Processor
    15-A
    Primary Stats
    +11.75%Defense
    Secondary Stats
    +706Health (3)
    +10Defense (2)
    +0.46%Offense (1)
    +9Speed (2)
    15-A
    Mk V-A Crit Damage Holo-Array
    15-A
    Primary Stats
    +36%Critical Damage
    Secondary Stats
    +2.13%Protection (1)
    +3.08%Critical Chance (2)
    +2.79%Defense (2)
    +4.59%Potency (3)
    15-B
    Mk V-B Defense Data-Bus
    15-B
    Primary Stats
    +23.5%Protection
    Secondary Stats
    +1501Protection (2)
    +1.38%Offense (3)
    +2.19%Tenacity (1)
    +7Defense (1)
    15-A
    Mk V-A Crit Damage Multiplexer
    15-A
    Primary Stats
    +5.88%Offense
    Secondary Stats
    +1.87%Health (2)
    +24Offense (1)
    +2.89%Potency (2)
    +1725Protection (3)
  • Gear Needed

    Mk 5 A/KT Stun GunMk V
    1
    Mk 4 Sienar Holo ProjectorMk IV
    1
    Mk 6 Merr-Sonn Thermal DetonatorMk VI
    1
    Mk 8 BioTech ImplantMk VIII
    2
    Mk 6 A/KT Stun GunMk VI
    1
    Mk 12 ArmaTek MedpacMk XII
    1
    Mk 12 ArmaTek Armor PlatingMk XII
    1
    Mk 12 ArmaTek BayonetMk XII
    1
    Mk 12 ArmaTek Thermal DetonatorMk XII
    1
    Mk 12 ArmaTek Key PadMk XII
    1
    Power Cell Injector (Ionic) - Darth Maul
    1
  • 16206
    Power
  • Primary Attributes
    Strength (STR) 596
    Agility (AGI) 1,016
    Tactics (TAC) 472
    Strength Growth (STR) 5.5
    Agility Growth (AGI) 8.3
    Tactics Growth (TAC) 4.6
    Mastery 0
  • General
    Health 12,560(1,407)
    Protection 33,059(9,583)
    Speed 108(14)
    Critical Damage 216%(66%)
    Potency 11.34%(11.34%)
    Tenacity 25.97%(6.97%)
    Health Steal 20%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 3,213(591)
    Physical Critical Chance 51.88%(3.09%)
    Armor Penetration 75
    Physical Accuracy 0%
  • Physical Survivability
    Armor 30.1%(7.6%)
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,433(301)
    Special Critical Chance 13.08%(3.08%)
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 15.5%(5.4%)
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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