• Galactic Power Breakdown

    cur / max
    diff
    Overall
    25 %
    25,995/102,101
    76,106
    Level
    36 %
    722/1,976
    1,254
    Star Influence
    7 %
    2,235/31,074
    28,839
    Ability Levels
    9 %
    686/6,903
    6,218
    Crew
    35 %
    22,353/62,149
    39,796
  • You can increase ship star influence GP two ways: increasing crew power, or increasing stars on your ship. Crew GP contribution is straight up how much your crew can contribute if they were maxed out units

    Increasing stars on a ship ONLY increases the star influence GP amount, but increasing a crew members power would increase both crew GP and star influence GP

    Star Influence GP is really just ((crew_contrib_power * ship_star_multiplier) - crew_contrib_power) * 1.5 where crew_contrib_power is the sum of all the crew powers. For multi member ships crew_contrib_power is sum_of_crew_power * crew_count_multiplier. This is a way to scale the total down based on the total number of crew members so you don't get 60k power on three crew ships, you get 60k * 0.35

  • Crew

    cur / max
    diff
    Overall
    36 %
    12,597/34,527
    21,930
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    53 %
    1,238/2,295
    1,058
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    36 %
    12,709/34,527
    21,818
    Level
    77 %
    1,533/1,976
    443
    Stars
    100 %
    4,655/4,655
    Ability Levels
    47 %
    2,508/5,334
    2,826
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    58 %
    1,350/2,295
    945
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
    cur / max
    diff
    Overall
    34 %
    11,949/34,527
    22,578
    Level
    52 %
    1,028/1,976
    948
    Stars
    100 %
    4,655/4,655
    Ability Levels
    43 %
    2,298/5,334
    3,036
    Gear Pieces
    35 %
    2,664/7,515
    4,851
    Mods
    56 %
    1,305/2,295
    990
    Relic Modifier
    0 %
    0/4,335
    4,335
    Relic Tier
    0 %
    0/8,418
    8,418
  • Power
    25995
  • Primary Attributes
    Strength (STR) 684
    Agility (AGI) 1,375
    Tactics (TAC) 684
    Strength Growth (STR) 6.2
    Agility Growth (AGI) 12.5
    Tactics Growth (TAC) 6.2
    Mastery 0
  • General
    Health 48,534(36,222)
    Protection 12,074(12,074)
    Speed 136(28)
    Critical Damage 150%
    Potency 21.02%(21.02%)
    Tenacity 36.02%(21.02%)
    Health Steal 0%
    Defense Penetration 0
  • Physical Offense
    Physical Damage 6,279(4,355)
    Physical Critical Chance 33.96%(1.04%)
    Armor Penetration 0
    Physical Accuracy 0%
  • Physical Survivability
    Armor 23.5%
    Dodge Chance 2%
    Physical Critical Avoidance 0%
  • Special Offense
    Special Damage 1,641
    Special Critical Chance 10%
    Resistance Penetration 0
    Special Accuracy 0%
  • Special Survivability
    Resistance 9.8%
    Deflection Chance 2%
    Special Critical Avoidance 0%
 
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